- The fourth level of Pumpkin Jack.
Story[]
After defeating the vegan couple and reclaiming his Pumpkin head with, of course, the help of the Crow, Jack and his friends lose the trail of the Wizard. Following their instincts, they head towards the sounds of cannon fire. Discovering a city fighting to keep the Monsters of The Devil at bay. Filled with Soldiers and weapons of war to keep both Jack and the Monsters away from the heart of the City.
The Wizard is seen waiting for Jack so he could threaten him with the wrath of his own kind, he also tells him that he's provided some of the Soldiers with some magical shields to prevent Jack from relying too much on his corvid companion, giving him information on how to dispel it and defeat his men... for research purposes.
Jack will encounter many active siege weapons aiming straight for him in all directions, like trebuchets and Ballistas. The trebuchets cannot be destroyed, as they are always out of reach for Jack. The Ballistas, however, can be destroyed by volatile blue potions. They found everywhere throughout Skeletown and always present where a Ballista is built. Unfortunately, Jack must slowly cart them over to the vehicle to cause an explosive reaction.
Some Soldiers will try to stop Jack from getting into the inner city by racing him on speedy carts to reach the next gate. During these races, Jack pushes a cart to gain speed while they laugh and pass him repeatedly. Luckily, he is able to command the Crow to slow one of the them down to either pass or run over, the Crow can only stop one at a time so Jack must learn to slow them by various other means. If he fails to get through the gate first, the gates will immediately slam, forcing Jack to challenge them to a race again.
As Jack storms the city, he makes way for the monsters and minions of The Devil to fill the city. Nearing the centre of the city, monsters will become more frequent and the city will appear more in ruins. The humans will still put up a heavy resistance to prevent Jack from conquering Skeletown, using all they can to protect the final gate.